Evelynn Jungle Guide and Counters
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Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth. Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion. Unique takedowns grant permanent healing from ability damage. Gain increasing amounts of AD or AP, adaptive over the course of the game.
Within the dark seams of Runeterra, the demon Evelynn searches for her next victim. She then subjects her victim to unspeakable torment, gratifying herself with their pain. To the demon, these liaisons are innocent flings. To the rest of Runeterra, they are ghoulish tales of lust gone awry and horrific reminders of the cost of wanton desire. Evelynn was not always a skilled huntress. She began eons ago, as something primordial, shapeless, and barely sentient.
In the first levels your passive gives you healing after being out of combat for 4 seconds. Building AP on Evelynn will increase the healing and make it relevant throughout the whole game. While in game you are able to clear a few camps without healing from potions or smite. Try to make use of your passive first because it heals you only until certain amount of hp, while the smite and potions can heal you even until full health. Thanks to it, you can use those at the end of your clear to have more health for a possible Gank. At level 6 your passive unlocks you also a Camouflage effect, which is a great way to go near enemy champions for a greater chance of a kill, or escaping death while being chased. While in stealth, it will show a circle around you, which will mark at what distance will you be detected by enemy champions , if detected, it will show an exclamation mark above your champion.
Evelynn was not always a skilled huntress. She began eons ago, as something primordial, shapeless, and barely sentient. This nascent wisp of shadow existed, numb and unroused by any stimulation, for centuries.